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Cody Roemen
//Scripting Portfolio


A Hack 'n' Slash RPG with waves of Boars to slaughter
Work Done For Game:
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Javascript and UnityScript utilized for Scripts.
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Enemy Waves - Spawn Regular Enemy waves and Mini Boss Waves.
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Enemy AI - Scripted changes in enemy Targets, Attack Types and AI States.
Code Samples
(click to view)






The Game
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